Bartłomiej Mróz
Spatial Audio & Immersive Media Researcher, Recording Engineer, Statistics enthusiast
Dept. of Multimedia Systems
ETI Faculty
Gdańsk Univ. of Technology
11/12 G. Narutowicza street
80-233 Gdańsk, Poland
Bartłomiej Mróz is an Assistant Professor at the Department of Multimedia Systems, Gdańsk University of Technology, where he works on immersive audio, spatial perception, and Higher-Order Ambisonics. His research spans the full chain from capture – spherical microphone arrays and acoustic measurement – through representation and coding, to perceptual evaluation in binaural and VR listening contexts.
He received his MSc with honours from Gdańsk Tech in 2017, with study periods at the University of Ljubljana and Graz University of Technology, where he worked under Prof. Franz Zotter at the Institute of Electronic Music and Acoustics (IEM) on Ambisonics and binaural audio. He defended his doctoral dissertation Spatial audio for networked music performances with distinction in 2023.
His work has led to collaborations with Zylia, Audio Brewers, PAK Pracownia Akustyczna Kozłowski, the Music Theatre in Gdynia, and the Fryderyk Chopin University of Music in Warsaw. He is developing a specialist course in spatial audio recording and Higher-Order Ambisonics for the Branżowe Centrum Umiejętności (BCU) in Łódź, a KPO-funded national vocational excellence centre for audio recording and sound reinforcement. He is a Full Member of the Audio Engineering Society.
Research Interests
My research centres on immersive audio – how spatial sound is captured, represented, and perceived. I work primarily with Higher-Order Ambisonics (HOA): from microphone array design and recording methodology, through codec evaluation and format benchmarking, to perceptual studies in binaural and six-degrees-of-freedom (6DoF) VR environments.
A recurring theme is the gap between objective metrics and subjective experience: when do measurable differences in spatial audio systems actually matter to listeners, and how do we design experiments that answer that question rigorously?
Alongside the perceptual work, I develop open tools and infrastructure for spatial audio research and education, including a VR-based listening test platform and a networked music performance system connecting two university campuses via Audio-over-IP.
latest news
| Jun 30, 2026 | Upcoming: Presenting at AES AVARIG2026 — 6th International Conference on Audio for Virtual and Augmented Reality and Immersive Games, Sorbonne University / IRCAM, Paris. 30 June – 3 July 2026. |
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| May 28, 2026 | Upcoming: Presenting at AES 160th Convention (AES Europe 2026), Technical University of Denmark, Copenhagen. 28–30 May 2026. |
| May 01, 2026 | Young Researcher Program agreement extended, Gdańsk University of Technology. |
| Mar 26, 2026 | Participated in training Publication Pathways: Choosing the Right Journal for Your Research, Gdańsk University of Technology (organized by the Young Researchers Office). |
| Mar 20, 2026 | Gdańsk Tech Open Day: I presented KSMM Studio. |
| Mar 19, 2026 | Member of Scientific Committee and jury member for the student recording competition at OSKA 2026 (X Ogólnopolska Studencka Konferencja Akustyków — jubilee edition), Poznań, 19–22 March. |
| Mar 01, 2026 | Appointed mentor of the Sound and Image Engineering student research club (KNIDiO). |
| Feb 27, 2026 | NCN Miniatura 10 grant application submitted: Pilot Subjective Quality Evaluation of Immersive Audio Formats in a Six-Degrees-of-Freedom Virtual Reality Environment. |
| Feb 26, 2026 | Dataset published: Spatial Acoustic Impulse Response Dataset of the Main Auditorium — Musical Theatre in Gdynia, Bridge of Data, Gdańsk Tech (with Swarcewicz, Repiński, Fortuniak). DOI: 10.34808/3382-JV10 |
| Feb 09, 2026 | Paper submitted to ACM Transactions on Computer-Human Interaction: ventriloquist effect in 6DoF VR with Higher-Order Ambisonics (with Perkowski). Desk-rejected 12 February (scope mismatch); resubmitted to IEEE Transactions on Visualization and Computer Graphics on 6 March 2026. |